![]() Fixed not being able to get Tails’ emblem and restored the FOFs that go over the spike balls in that room. Fixed a set of three flags being in a stupid location. – Fixed a button not going down all the way. Fixed some rings that had the wrong offset. Fixed a fence section where the fake floor was in a different place than the fence graphic. – Fixed some cliffs that were set as death pits. – Made the center pipe slightly thicker to prevent thokking and spinning through it. ![]() ![]() Fixed a rather odd broken sector on the big water slide. Hopefully fixed the zoom tube near the emerald token from not always working on the first try. – Fixed the waterslide area not having flat scrolling. Slightly changed the shape of the broken fountain at the level start, as you could run straight through its low walls. Fixed a couple walls in the starting area that didn’t have the NOCLIMB flag. It doesn’t look quite the same, but it fixes being able to run straight through some of its walls. Squared off the outside edges of the broken fountain at the start. Fixed columns not having water in them after receding. Altered the tunnel near the start and the tunnel near the emerald token to use FOFs. ![]() – Thickened the thok barrier around the spikes, preventing the player from being able to spindash through it. Hall of mirrors protection now defaults to off due to framerate problems in 2.0.5. Brak Eggman’s missiles now aim slightly above the player, rather than at their feet. Updated SOCEdit to function with the latest version of SRB2. PNG screenshots now include map, level, and location metadata. ![]() Moved SRB2’s levels to a new resource file, zones.dta. Compiled the EXE using GCC to prevent errors concerning consistency protection and dedicated servers. As always, OpenGL is unsupported, so if something doesn't display right, we're not going to be worrying about it. – OpenGL has officially been enabled, use the -opengl parameter to activate it. If you wish to preserve your game unlocks and control configuration, please backup gamedata.dat and config.cfg prior to installation, and copy them over to the new install. Please note a 205-206 patch is unavailable, because an incremental patch would have been nearly as large as the full release. Hop online today!įor a list of ports, please see the SRB2 Ports List topic on the SRB2 Forums. Release featuring the return of OpenGL rendering mode (very beta!) as well as a plethora of stability improvements and bug fixes. Please view the downloads page for more recent versions. Note: This is an old version intended for archival purposes only. ![]()
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